Hobby work for Warhammer, Warhammer 40K, Warmachine, Hordes and the scratch built terrain that goes with the hobby.
Wednesday, October 30, 2013
Monday, October 28, 2013
Lizard men VS. Vampire counts game three
Deployment: You will see that my Hex wraiths and corps cart are in reserve because we were playing Battle #5 meeting engagement his saurus cav were also forced into reserve due to the game type
Turn one first half: I tweeked my battle line a bit and brought in my reserves. Also the terrorgheist did his thing and screamed quite a few of the skinks to death. They then panicked and went running.
Turn one second half: The painted saurus charged my zombies and started to chew them up. the unpainted ones failed there charge wile the skinks charged my hex wraiths witch was a rather gutsy move he locked them in place and had the opportunity to use his magic from the skink priest to blast the wraiths. luckily for me I dispelled his attack spell.
Turn two first half: The terrorgheist killed a few of the unpainted saurus but they passed there panic check. My hex wraiths managed to win combat and run down the skinks they then ran into the unpainted saurus but only clipped the edge of the unit so they would only have 2 out of there 5 members in the fight.
Turn two second half: The unpainted saurus handily won combat and due to the moral check killed the hex wraiths the other block slaughtered a ton of zombies
Turn three first half: I moved up to avoid getting charged by the saurus cav the only one left hanging out was my corpse cart but there was no way to get it out of the way. The terrorgheist got a really amazing roll on his screech and all most wiped out the unpainted saurus but they stood there ground and passed there moral check.
Turn three second half: The saurus cav destroyed the corpse cart but restrained them selves from making an over run move. The painted saurus finished off the zombies. The last three saurus all most made a rather tricky charge on my necromancer but failed to get the distance they needed.
Turn four first half: my skeletons charged the three unpainted saurus they won combat but failed to run down the last two. The terrorgheist saved me from the saurus cav by screeching them to death.
Turn four second half: the two saurus rallied and reformed in front of the skeletons. the painted saurus were out of place to attack anything so there were forced to use the turn to position them selves better for the next turn.
Turn five first half: the skeletons charged the two remaining saurus and killed them they then over ran them and went off the board. technically they are not on the board we just left them there because it was easier. The terrorgheist and necromancer moved up the board to avoid getting charged and death screeched the painted saurus they panicked and ran.
Turn five second half: The saurus rallied and spent the turn reforming Turn six first half: Death screech killed three more
Turn six second half: the saurus charged the terrorgheist he only won the combat and destroyed them due to having vanhel's danse macabre cast on him and even then he needed a really good set of thunder stomp rolls to seal the deal.
This was a good day for the vampires. This may even have been there first win ever a lot went right for me. I thought it might have gone down hill after the hex wraiths died to combat. But due to working the terrorgheist carefully and the lizard men missing a few charges it all came together.
Friday, October 25, 2013
ZOMBIES!
OK not much to say hear. ZOMBIES! yeah there something I really want to make work on the table in mass if I could win with just units of zombies and corpse carts with the odd necromancer to drive them ahead and summon more of them. Sadly it just does not work. but they hold up a flank just fine so they have there place.
Wednesday, October 23, 2013
Corpse Cart
The Corpse Cart. I tryed to weather the copper and make it look worn. I think it is a little over done but at the same time the zombies need something more. I will have to take a wack at redoing this when I get as bit more done for the army.
Monday, October 21, 2013
Lizard men VS. Vampire counts
Ooo look I actually got a shot of the set up
Lizards move foward
the hex wraiths move up and block the skinks sence they would have fallen short on the charge most likely also the terrorgheist moved up and death shreaked the skink priest who was trying to avoid the corpse cart and its -1 to spell casting balefire. but was left out in the open and thus an easy target tho honestly there was only one shooting attack in my army so it might have been a reasonable gamble
skink skirmishers move to my flank and do some shooting
hexwraiths charged the skinks on the left flank and win combat due to the fact that they cant be hit with out magicial weapons they then got run down and destroyed
lots of charging by the lizard men and destruction ensues
zombies continue to die but the skeletons are saved by the terrorgheist sadly the fail to catch the saurus
zombies die in droves and the saurus that lost combat recover them selves and take the chance to turn around
the terrorgheist moved up and screached the saurus cav to death and the skeletons charged the saurus in front of them and... died.
The painted saurus warriors charged the terrorgheist flank and the other unit did not have room to get in from the front so they hit the corpse cart and destroyed it consolidating into the terrorgheist
in the last half of the last turn the hex wraiths charged the saurus from behind to attempt to save the terrorgheist they managed to win the fight but the terrorgheist died to the saurus and both of the units passed there moral checks
thus the game ends to determine who won we added up the points value of the remaining units turned out the lizards had 225 points left and the vampires had 270. That puts us with in the 100 point margin for an official draw.
Another great game and I am looking forward to playing again I am currently trying to set up a game VS. the high elves of thewarhost if that does not happen perhaps we will step up points wise with the lizards and the vampires. who knows!
Lizards move foward
the hex wraiths move up and block the skinks sence they would have fallen short on the charge most likely also the terrorgheist moved up and death shreaked the skink priest who was trying to avoid the corpse cart and its -1 to spell casting balefire. but was left out in the open and thus an easy target tho honestly there was only one shooting attack in my army so it might have been a reasonable gamble
skink skirmishers move to my flank and do some shooting
hexwraiths charged the skinks on the left flank and win combat due to the fact that they cant be hit with out magicial weapons they then got run down and destroyed
lots of charging by the lizard men and destruction ensues
zombies continue to die but the skeletons are saved by the terrorgheist sadly the fail to catch the saurus
zombies die in droves and the saurus that lost combat recover them selves and take the chance to turn around
the terrorgheist moved up and screached the saurus cav to death and the skeletons charged the saurus in front of them and... died.
The painted saurus warriors charged the terrorgheist flank and the other unit did not have room to get in from the front so they hit the corpse cart and destroyed it consolidating into the terrorgheist
in the last half of the last turn the hex wraiths charged the saurus from behind to attempt to save the terrorgheist they managed to win the fight but the terrorgheist died to the saurus and both of the units passed there moral checks
thus the game ends to determine who won we added up the points value of the remaining units turned out the lizards had 225 points left and the vampires had 270. That puts us with in the 100 point margin for an official draw.
Another great game and I am looking forward to playing again I am currently trying to set up a game VS. the high elves of thewarhost if that does not happen perhaps we will step up points wise with the lizards and the vampires. who knows!
Friday, October 18, 2013
Dire Wolves
Well now that we are playing warhammer semi regularly I think it is time to catalog the stuff I have painted into the blog. These are the Dire wolves I painted back before they got there own kit. back in the day GW suggested you buy a unit of Orcs & Goblins Goblin Wolf Riders and just use the wolves so to this day there is a ton of goblins wandering around my bits box. The wolves are ok looking but not very exciting or undead looking.
Wednesday, October 16, 2013
Imperial fists chapter master Vladimir Pugh
yeah I know another pedro kantor but yes I am going there I love sternguard and he makes them better so with his chapter tactics still being imperial fists I don't feel to bad using him.
As far as how I am painting him and the bits I used to make him I just am doing anything I want there does not seem to be anything to go buy officially from GW so I decided to make him stand out a bit from the rest of my army with some splashes of purple and lots of silver mixed in with the standard Imperial fists yellow.
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